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      <title>RunUO Documentation - Class Overview - BaseChampion</title>
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      <h4><a href="../namespaces/Server.Mobiles.html">Back to Server.Mobiles</a></h4>
      <h2>BaseChampion : <!-- DBG-1 --><a href="BaseCreature.html">BaseCreature</a>, <!-- DBG-2.2 --><a href="IEntity.html">IEntity</a>, <!-- DBG-2.2 --><a href="IPoint3D.html">IPoint3D</a>, <!-- DBG-2.2 --><a href="IPoint2D.html">IPoint2D</a>, <!-- DBG-2.1 --><font color="blue">IComparable</font>, <!-- DBG-2.1 --><font color="blue">IComparable</font>&lt;<a href="IEntity.html">IEntity</a>&gt;, <!-- DBG-2.2 --><a href="IHued.html">IHued</a>, <!-- DBG-2.1 --><font color="blue">IComparable</font>&lt;<a href="Mobile.html">Mobile</a>&gt;, <!-- DBG-2.2 --><a href="ISerializable.html">ISerializable</a>, <!-- DBG-2.2 --><a href="IHonorTarget.html">IHonorTarget</a></h2>
<h4>Derived Types: <!-- DBG-3 --><a href="Barracoon.html">Barracoon</a>, <!-- DBG-3 --><a href="Ilhenir.html">Ilhenir</a>, <!-- DBG-3 --><a href="LordOaks.html">LordOaks</a>, <!-- DBG-3 --><a href="Mephitis.html">Mephitis</a>, <!-- DBG-3 --><a href="Meraktus.html">Meraktus</a>, <!-- DBG-3 --><a href="Neira.html">Neira</a>, <!-- DBG-3 --><a href="Rikktor.html">Rikktor</a>, <!-- DBG-3 --><a href="Semidar.html">Semidar</a>, <!-- DBG-3 --><a href="Serado.html">Serado</a>, <!-- DBG-3 --><a href="Twaulo.html">Twaulo</a></h4>
<h4>Nested Types: <!-- DBG-4 --><a href="GoodiesTimer.html">GoodiesTimer</a></h4>
      (<font color="blue">static</font>) <font color="blue">void</font> GivePowerScrollTo( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m, <!-- DBG-0 --><a href="PowerScroll.html">PowerScroll</a> ps )<br>
      (<font color="blue">ctor</font>) BaseChampion( <!-- DBG-0 --><a href="AIType.html">AIType</a> aiType )<br>
      (<font color="blue">ctor</font>) BaseChampion( <!-- DBG-0 --><a href="Serial.html">Serial</a> serial )<br>
      (<font color="blue">ctor</font>) BaseChampion( <!-- DBG-0 --><a href="AIType.html">AIType</a> aiType, <!-- DBG-0 --><a href="FightMode.html">FightMode</a> mode )<br>
      Type[] DecorativeList( <font color="blue">get</font>; )<br>
      <font color="blue">bool</font> NoGoodies( <font color="blue">get</font>; )<br>
      Type[] SharedList( <font color="blue">get</font>; )<br>
      <!-- DBG-0 --><a href="ChampionSkullType.html">ChampionSkullType</a> SkullType( <font color="blue">get</font>; )<br>
      <!-- DBG-0 --><a href="MonsterStatuetteType.html">MonsterStatuetteType</a>[] StatueTypes( <font color="blue">get</font>; )<br>
      Type[] UniqueList( <font color="blue">get</font>; )<br>
      <!-- DBG-0 --><a href="Item.html">Item</a> CreateArtifact( Type[] list )<br>
      <!-- DBG-0 --><a href="PowerScroll.html">PowerScroll</a> CreateRandomPowerScroll()<br>
      <font color="blue">virtual</font> <font color="blue">void</font> Deserialize( <!-- DBG-0 --><a href="GenericReader.html">GenericReader</a> reader )<br>
      <!-- DBG-0 --><a href="Item.html">Item</a> GetArtifact()<br>
      <font color="blue">void</font> GivePowerScrolls()<br>
      <font color="blue">virtual</font> <font color="blue">bool</font> OnBeforeDeath()<br>
      <font color="blue">virtual</font> <font color="blue">void</font> OnDeath( <!-- DBG-0 --><a href="Container.html">Container</a> c )<br>
      <font color="blue">virtual</font> <font color="blue">void</font> Serialize( <!-- DBG-0 --><a href="GenericWriter.html">GenericWriter</a> writer )<br>
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